Card Games
Whist
See also
To play Whist, you need only basic equipment:
- Four players: Two players for two teams.
- One standard deck of 32 cards (no jokers): You may prefer to have a shuffled second deck on hand to speed up the dealing a bit. One player can shuffle one deck while another player deals the other deck.
- Pencil and paper for scoring: Or make one of your complaining friends all-time scorer!
The object of Whist is to score points by winning tricks. During the gameplay, each player at the table lays down a card. One player leads, or plays first, a card; the rest of the players are honor-bound to play a card of the same suit (or follow suit) if they can. The player who puts down the highest card in the suit wins the trick and collects all four cards.
Each team scores points for the tricks it wins. The first team to score 7 points wins.
Whist cards rank from the ace (highest) to the 2 (lowest). However, one type of card, a trump card, can beat any other card from any other suit.
The trump suit acts as the master suit. If you play a card in the trump suit on a card from another suit, the trump card wins the trick (unless another player plays a higher card in the trump suit). You determine the trump suit in one of three ways (agreed on in advance):
- Cut the second deck, if you have one, and make the suit of that card the trump suit.
- Cut your only deck before the deal starts and make the suit of that card the trump suit.
- Turn the dealer's last card face-up and make the suit of that card the trump suit.
Blackjack
Read also
- How To Evaluate A Blackjack Game (Part I)
- How To Evaluate A Blackjack Game (Part II)
- Backgammon Rules
- Whist
Blackjack is one of the most played card games in the casino. Blackjack also is the easiest casino games to learn and play. Fundamental game rules are the same at every casino.
The goal of the game is to get a total score that is closer or equal to 21 points than the dealer without going over 21.
If your card total exceeds 21, it is called a busting and the dealer wins irrespective of his total of the cards. In the case that both the player and dealer bust the dealer wins.
In Blackjack rules the cards are valued as follows: the cards from 2 to 10 are worth their numerical values, whereas face cards – Jack, Queen, and King are worth 10 points. Ace can count either as one or 11, depending on the game circumstances. The value of a card combination is the sum of the values of individual card in the hand.
In the event that the first two cards total 21 with any 10-point card and an Ace (11), you have what is referred as a blackjack and you win one. When tie occurs no one wins and a new card combination is played.
Euchre.
Read also
Euchre may be played either as a two-, three- or four-handed game, the latter being the most popular form. For greater facility of explanation, however, we will commence with the two-handed game.
Euchre is played with the "piquet" pack of thirty-two cards, consisting of the ace, king, queen, knave, ten, nine, eight and seven of each suit. The above is their rank in play, subject to the qualification that the knave of the trump suit for the time being is known as the "Right Bower", and takes temporary precedence of all other cards. The knave of the opposite suit of same colour (e.g. of diamonds when hearts, or of spades when clubs are trumps) is known as the "Left Bower," and ranks next in value. The Left Bower is considered for the time being to belong to the trump suit, so that if this card is led, the trump suit, and not its own, must be played to it.
The players having cut for deal, five cards are dealt (by twos and then threes, or vice versa at the pleasure of the dealer) to each player. The eleventh card is turned up by way of trump. If the non-dealer thinks his hand good enough, with the suit of the turn-up card as trumps, to make three tricks, he says, referring to that card, "I order it up". This fixes that suit as trumps. The dealer discards the worst card of his own hand, placing it face downwards under the pack, and the turn-up card is thenceforth considered to form part of his hand. He does not, however, actually take it into his hand until the first trick has been played.
Napoleon
Read also
Napoleon (or just Nap) is played by any number of persons, from two to six, with a full pack of fifty-two cards, ranking as at Whist, ace highest and deuce lowest. The original deal is determined by turning up a card in front of each of the players, when the lowest turned up indicates the first dealer. The ace is in this case regarded as the lowest card.
Napoleon (or just Nap) is played by any number of persons, from two to six, with a full pack of fifty-two cards, ranking as at Whist, ace highest and deuce lowest. The original deal is determined by turning up a card in front of each of the players, when the lowest turned up indicates the first dealer. The ace is in this case regarded as the lowest card.
When it is ascertained who is to deal, the player on his left shuffles the cards, and the dealer may shuffle them after him if he chooses. They are then cut by the player on the dealer's right, and the dealer distributes them face downwards, one by one, beginning of course to the left.


